After a couple of tests, it turns out that the very simple ```C #include <limits.h> inline void memzap(void *dest, unsigned long count) { asm( "cld" # if ULONG_MAX == 0xffffffff "\n" "andl $3, %%ecx" "\n" "rep stosb" "\n" "movl %%ebx, %%ecx" "\n" "shrl $2, %%ecx" "\n" "rep stosl" # else "\n" "andq $7, %%rcx" "\n" "rep stosb" "\n" "movq %%rbx, %%rcx" "\n" "shrq $3, %%rcx" "\n" "rep stosq" # endif : "=c" (count), "=D" (dest), "=b" (count) : "c" (count), "D" (dest), "b" (count), "a" (0) ); } ``` is the fastest way to zero out a large block of memory, which is not very surprising. It is about 4 to 5 times faster than `memset` and about as fast as `new []`, if I can trust @tobi on that matter. I tried using MMX registers, but anything that involves `actually` looping over the memory region will be about as fast as `memset`. The only way to get a bit of speed is using the `rep` opcode. <b>Tiny Edit:</b> The above code is much more safe to compile on both 64 and 32 bit computers.


For reasons I have not yet been able to figure out, @tobi is making me implement a couple of very rudimentary routines in x86 GCC inline assembler because he wants them faster than possible for mere mortal C. The first was a routine to calculate $\lfloor\log_2(n)\rfloor$ for $n\in\mathbb{N}$ and the second one was to zero out a large block of memory. For instance, ```c unsigned inline log2int(unsigned x) { unsigned l; asm("bsrl %1, %0" : "=r" (l) : "r" (x)); return ( 1 << l == x ) ? l : l + 1; } ``` is about 50 times faster than the C-native Version ```c unsigned inline log2int(unsigned x) { unsigned l = 0; while(x > (1<<l)) l++; return l; } ``` even after optimization. For some reason, I found it tricky to google up the official intel x86 opcode reference ((<a href="http://www.intel.com/content/dam/www/public/us/en/documents/manuals/64-ia-32-architectures-software-developer-vol-2a-manual.pdf" target="_blank">Opcode Reference Part 1</a>)) ((<a href="http://www.intel.com/content/dam/www/public/us/en/documents/manuals/64-ia-32-architectures-software-developer-vol-2b-manual.pdf" target="_blank">Opcode Reference Part 2</a>)), so I am linking these here.